AutoCAD SHORT KEY


Introduction to AutoCAD
                                         The term computer aided Design (CAD) applies to a wide range of programs that allow the user to create drawings, plan,and designs electronically. AutoCAD is one such program and its main claim to fame is that it is relatively easy to use, it is very comprehensive in its ability to create 2D and some 3D drawings and it is very popular. AutoCAD holds hugs percentage among the CAD user in the World.

you will be learning about how to start with AutoCAD (short Keys)



Hindi Translation

ऑटोकैड का परिचय
                                       कंप्यूटर एडेड डिज़ाइन (CAD) शब्द कई प्रकार के कार्यक्रमों पर लागू होता है जो उपयोगकर्ता को इलेक्ट्रॉनिक रूप से चित्र, योजना और डिज़ाइन बनाने की अनुमति देता है। ऑटोकैड एक ऐसा कार्यक्रम है और प्रसिद्धि के लिए इसका मुख्य दावा यह है कि इसका उपयोग करना अपेक्षाकृत आसान है, यह 2D और कुछ 3D ड्राइंग बनाने की अपनी क्षमता में बहुत व्यापक है और यह बहुत लोकप्रिय है। ऑटोकैड दुनिया में CAD उपयोगकर्ता के बीच गले प्रतिशत रखता है।
 
आप ऑटोकैड (छोटी कुंजी) के साथ शुरू करने के बारे में सीखेंगे





AutoCAD Short key A-Z


  A

A

ARC /  Creates an arc.

AA

AREA / Calculates the area and perimeter of objects or of defined areas.

ADC

ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.

AL

ALIGN / Aligns object with other objection 2D and 3D. 

AP 

APPLOAD / Creates multiple copies of object in a pattern.

AR

ARRAY / Creates multiple copies of objects in a pattern.

APR

ACTRECORD / Starts the Action Recorder.

ARM

ACTUSERMESSAGE / Inserts a user message into an action macro.

ARU

ACTUSERINPUT / Pauses for user input in an action macro.

ARS

ACTSTOP / Stop the Action Recorder and provides the option of saving the recorded actions to an action macro file.

ATI

ATTIPEDIT / Changes the textual content of an attribute within a block.

ATT

ATTDEF / Redefines a block and updates associated attributes.

ATE

ATTEDIT / Changes attribute information in a block.


   B

B

BLOCK / Creates a block definition from selected objects.

BC

BCLOSE / Closes the block editor.

BE

BEDIT / Opens the block definition in the block editor.

BH

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

BO

BOUNDARY / Creates a region or poly line from an enclosed area.

BR

BREAK / Breaks the selected object between two points.

BS

BSAVE / Saves the current block definition.

BVS

BVSTATE / Creates, sets or deletes a visibility state in a dynamic block.


   C

C

CIRCLE / Creates a circle.

CAM

CAMRA / Sets a  camera and target location to create and save a 3D perspective view of object.

CBAR

CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an objects.

CH

PROPERTIES / Controls properties of existing objects.

CHA

CHAMFER / Bevels the edges of objects.

CHK

CHECKSTANDARDS / Checks the current drawing for standards violations.

CLI

COMMANDLINE / Displays the command line window.

COL

COLOR / Sets the color for new objects.

CO

COPY / Copies objects a specified distance in a specified direction.

CT

CTABLESTYLE /Sets the name of the current table style.

CUBE

NAVVCUBE / Controls the visibility and display properties of the View Cube tool.

CYL

CYLINDER / Creates a 3D solid cylinder.


  D

D

DIMSTYLE / Creates and modifies dimension styles.

DAN

DIMANGULAR / Creates an angular dimension.

DAR

DIMARC /Creates an arc length dimension.

DBA

DIMBASELINE / Creates a liner, angular, or ordinate dimension from the base line of the previous or selected dimension.

DBC

DBCONNECT / Provides an interface to external database tables.

DCE

 DIMCENTER / Creates the center mark or the centrelines of circle and arcs.

DCO

DIMCONTINUE / Creates a dimension that start from an extension line of a previously created dimension.

DCON

DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.

DDA

DIMDISASSOCIATE / Remove associatively from selected dimension.

DDI

DIMDIAMETER / Creates a diameter dimension for a circle or an arc.

DED

DIMEDIT / Edits dimension text and extension lines.

DI

DIST / Measures the distance and angle between two points.

DIV

DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.

DJL

DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.

DJO

DIMJOGGED /Creates jogged dimensions for circle and arcs.

DL

DATALINE / The data link dialog box is displayed.

DLU

DATALINKUPDATE / Updates data to or from an established external data link. 

DO

DONUT / Creates a filled circle or a wide ring.

DOR

DIMORDINATE / Creates ordinate dimensions.

DOV

 DIMOVERRIDE / Controls overrides of system variables used in selected dimension.

DR

DRAWORDER / Changes the draw order of images and other objects.

DRA

DIMRADIUS / Creates a radius dimension for a circle on an arc.

DRE

DIMREASSOCIATE / Associates or re-associate selected dimension object or points on objects.

DRM

DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure.

DS

DSETTINGS /Sets grid and snap, polar and object snap tracking, object snap modes, dynamic input, and quick properties.

DT

TEXT / Creates a single-line text objects.

DV

DVIEW / Defines parallel projection or perspective views by using a camera and target.

DX

DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file.


  E-F

E

ERASE / Removes objects from a drawing.

ED

DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.

EL

ELLIPSE / Creates an ellipse or an elliptical arc.

EPDF

EXPORTPDF / Exports drawing to PDF.

ER

EXTERNALREFERENCES / Opens the external references palette.

EX

EXTEND / Extends objects to meet the edges of other objects.

EXIT

QUIT / Exits the program.

EXP

EXPORT / Saves the objects in a drawing to a different file format.

EXT

EXTRUDE / Extends the dimensions of 2D object or 3D face into 3D space.

F

FILLET / Rounds and fillets the edges of objects.

FI

FILTER / Creates a list of requirements that an object must meet to be included in a selection set.

FS

FSMODE / Creates a selection set of all objects that touch the selected object.

FSHOT

FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.


 G-H

G

GROUP / Creates and manages saved sets of objects called groups.

GCON

GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.

GD

GRADIENT / Fills an enclosed area or selected objects with a gradient fill.

GEO

GEOGRAPHICLOCATION /Specifies the geographic location information for a drawing file.

H

HATCH /Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

HE

HATCHEDIT / Modifies an existing hatch or fill.

HI

HIDE / Regenerates a 3D wireframe model with hidden line suppressed.


  I-K

I

INSERT / Inserts a block or drawing into the current drawing.

IAD

IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.

IAT

IMAGEATTACH / Inserts a reference to an image file.

ICL

IMAGECLIP / Crops the display of a selected image to a specified boundary.

ID

ID / Displays the UCS coordinate values of a specified location.

IM

IMAGE / Displays the external references palette.

IMP

IMPORT / Imports file of different formats into the current drawing.

IN

INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.

INF

INTERFERE / Creates a temporary 3D solid from interferences between two sets of selected 3D solids.

IO

INSERTOBJ / Inserts a linked or embedded object.

J

JOIN / Joins similar objects to form a single, unbroken object.

JOG

DIMJOGGED / Creates jogged dimensions for circles and arcs.


  L-M

L

LINE / Creates straight line segments.

LA

LAYER/Manages layers and layer properties.

LAS

LAYERSTATE /Saves, restores, and manages named layer states.

LE

QLEADER / Creates a leader and leader annotation.

LEN

LENGTHEN / Changes the length of objects and the included angle of arcs.

LESS

MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.

LI

LIST / Display property data for selected objects.

LO

LAYOUT / Creates and modifies drawing layout tabs.

LT

LINETYPE / Loads, sets, and modifies line type.

LTS

LTSCALE / Changes the scales factor of line types for all objects in a drawing.

LW

LWEIGHT / Sets the current line weight, line weight display options, and line weight units.

M

MOVE /Moves objects a specified distance in a specified direction.

MA

MATCHPROP / Applies the properties of a selected object to other objects.

MAT

MATERIALS / Shows or hides the materials window.

ME

MESURE / Creates point objects or blocks at measured intervals along the length or perimeter of an object.

MEA

MEASUREGEOM / Measures the distance, radius, angle area, and volume of selected objects or sequence of points.

MI

MIRROR / Creates a mirrored copy of selected objects.

ML

MLINE / Creates multiple parallel lines.

MLA

MLEADERALIGN / Align and spaces selected multi leader objects.

MLC

MLEADERCOLLECT / Organizes selected multi leaders that contain blocks into rows or columns, and displays  the result with a single leader.

MLD

MLEADER / Creates a multi leader object.

MLE

MLEADEREDIT / Adds leader lines to, or removes leader line from, a multi leader object.

MLS

MLEADERSTYLE / Creates and modifies multi leader styles.

MO

PROPERTIES / Controls properties of existing objects.

MORE

MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.

MS

MSPACE / Switches from paper space to a model space viewport.

MSM

MARKUP / Opens the mark up set manager.

MT

MTEXT ? Creates a multi line text object. 

MV

MVIEW / Creates and controls layout viewports.


  N-O

NORTH

GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

NSHOT

NEWSHOT / Creates a named view with motion that is played back when viewed with show motion.

NVIEW

NEWVIEW Creates a named view with no motion.

O

OFFSET / Creates concentric circle, parallel line, and parallel curves.

OP

OPTIONS / Customizes the program settings.

ORBIT

3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.

OS

OSNAP / Sets running object snap modes.


P

P

PAN / Adds a parameter with grips to a dynamic block definition.

PA

PASTESPACE / Pastes objects from the clipboard into the current drawing and controls the format of the data.

PAR

PARAMETERS / Controls the associative parameters used in the drawing.

PARAM

BPARAMETERS /  Adds a parameter with grips to a dynamic block definition.

PATCH

SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop.

PC

POINTCLOUD / Provides options to create and attach point cloud file.

PCATTACH

POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing.

PCINDEX

POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file.

PE

PEDIT / Edits poly lines and 3D polygon meshes.

PL

PLINE / Creates a 2D poly line.

PO

POINT / Creates a point object.

POFF

HIDEPALETTES / Hides currently displayed palettes (including the command line).

POL

POLYGON / Creates an equilateral closed poly line.

PON

SHOWPALETTES / Restores the display of hidden palettes.

PR

PROPERTIES / Displays properties palette.

PRE

PREVIEW / Displays the drawing as it will be plotted.

PRINT

PLOT / Plots a drawing to a plotter, printer, or file.

PS

PSPACE / Switches from a model space viewport to paper space.

PSOLID

POLYSOLID / Creates a 3D wall-like poly solid.

PTW

PUBLISHTOWEB / Creates HTML pages that include images of selected drawings.

PU

PURGE / removes unused items, such as block definitions and layers, from the drawing.

PYR

PYRAMID / Creates a 3D solid pyramid.


Q

QC

QUICKCALC / Opens the quick calc calculator.

QCUI

QUICKCUI / Displays the customize user interface editor in a collapsed state.

QP

QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview image.

QSAVE

QSAVE / Saves the current drawing.

QVD

QVDRAWING / Displays open drawings and layouts in a drawing using preview images.

QVDC

QVDRAWINGCLOSE / Close preview images of open drawings and layouts in a drawing.

QVL

QVLAYOUT / Displays preview images of model space and layouts in a drawing.

QVLC

QVLAYOUTCLOSE / Close preview images of model space and layouts in the current drawing.


 R

R

REDRAW / Refreshes the display in the current viewport.

RA

REDRAWALL / Refreshes the display in all viewports.

RC

RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.

RE

REGEN / Regenerates the entire drawing from the current viewport.

REA

REGENALL / Regenerates the drawing and refreshes all viewports.

REC

RECTANG / Creates a rectangular polyline.

REG

REGION / Converts an object that encloses an area into a region object.

REN

RENAME / Changes the names assigned to items such as layers and dimension styles.

REV

REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.

RO

ROTATE / Rotates objects around a base point.

RP

RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.

RPR

RPREF / Displays or hides the advanced render settings palette for access to advanced rendering settings.

RR

RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.

RW

RENDERWIN / Displays the render window without starting a rendering operation.


  S

S

STRETCH / Stretches objects crossed by a selection window or polygon.

SC

SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.

SCR

SCRIPT / Executes a sequence of commands from a script file.

SEC

SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.

SET

SETVAR / Lists or changes the values of system variables.

SHA

SHADEMODE / Start the VSCURRENT command.

SL

SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.

SN

SNAP / Restricts cursor movement to specified intervals.

SO

SOLID / Creates solid-filled triangles and quadrilaterals.

SP

SPELL / Checks spelling in a drawing.

SPE

SPLINEDIT / Edits a spline or spline-fit polyline.

SPL

SPLINE / Creates a smooth curve that passes through or near specified points.

SPLANE

SECTIONPLANE / Creates a section object that act as a cutting plane through 3D objects.

SPLAY

SEQUENCEPLAY / Plays named view in one category.

SPILT

MESHSPLIT / Splits a mesh face into two faces.

SPE

SPLINEDIT / Edits a spline or spline-fit polyline.

SSM

SHEETSET / Opens the sheet set manager.

ST

STYLE / Creates, modifies, or specifies text styles.

STA

STANDARDS / Manages the association of standards files with drawings.

SU

SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.


  T

T

MTEXT /Creates a multiline text object.

TA

TABLE / Calibrates, configures, and turns on and off an attached digitizing table.

TB

TABLE / Creates an empty table objects.

TEDIT

TEXTEDIT / Edits a dimensional constraint, dimension, or text object.

TH

THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects.

TI

TILEMODE / Controls whether paper space can be accessed.

TO

TOOLBAR / Displays, hides and customizes toolbars.

TOL

TOLERANCE / Creates geometric tolerances contained in a feature control frame.

TOR

TORUS / Creates a donut-shaped 3D solid.

TP

TOOLPALETTES / Opens the tool palettes window.

TR

TRIM / Trims objects to meet the edges of other objects.

TS

TABLESTYLE / Creates, modifies, or specifies table styles.


 U-W

UC

UCSMAN / Manages defined user coordinate systems.

UN

UNITS / Controls  coordinate and angle display formats and precision.

UNHIDE / UNISOLATE

UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.

UNI

UNION / Unions two solid or two region objects.

V

VIEW / Saves and restores named view, camera view, layout view, and preset views.

VGO

VIEWGO / Restores a named view.

VP

DDVPOINT / Sets the 3D viewing direction.

VPLAY

VIEWPLAY / Plays the animation associated to a named view.

VS

VSCURRENT / Sets the visual style in the current viewport.

VSM

VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

W

WBLOCK / Writes objects or a block to a new drawing file.

WE

WEDGE / Creates a 3D solid wedge

WHEEL

NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.


X-Z

X

EXPLODE / Breaks a compound object into its component objects.

XA

XATTACH / Inserts a DWG file as an external reference (xref).

XB

XBIND / Binds one or more definitions of named objects in an xref to the current drawing.

XC

XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.

XL

XLINE / Creates a line of infinite length.

XR

XREF / Starts the EXTERNALREFERENCES command.

Z

ZOOM / Increases or decreases the magnification of the view in the current viewport.

ZEBRA

ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity.

ZIP

ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.




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